Scrymea is my personal setting. Most of my fantasy work will
take place in the world of Scrymea, even if they do not call the world by its
name. After all how often do you mention that you are on planet Earth? My goal is to post all the different aspects
of the world that I come up with, and when I have enough gather them into one
single reference. It will be primarily for me, but available to whomever else has
taken an interest. That won’t be for a while.
The Northern Kingdoms
The first region I am focusing on is the Northern
Kingdoms. The Northern Kingdoms are
located on the north western most portion of the largest continent of Scrymea. The climate of this region is primarily
temperate, or at least it should be. In a world where powerful wizards and
truly devout priests can call upon powers to change the weather, climate is
more of a rough guide. This region experiences summer, winter, spring, and
fall.
This is a land of contradictions. At any one time one
kingdom will be warring with another. Their borders change so often that they
are rarely shown on any map. About the
only thing that unites the Kingdoms is the threat of the ever expanding Panthic
Empire to the south, not shown here. Also not shown on the map is region of
Rock Darr. Rock Darr was once a powerful kingdom, one to rival the Panthic Empire,
and some even believed that it would rival fallen Eldara of old. Whether or not
that was a possibility no one will ever know for sure as the kingdom was overwhelmed
by undead and a vicious species known as lebrigs. Some describe the creature as
an oversized gerbil with an oversize and carnivorous appetite. Occasionally undead and lebrigs make their way
west, and the kingdoms in their way have become more than experienced in how to
deal with them.
The threat of conquest from the south and painful death from
the east has shaped the peoples of this region in such a way that they are
among the few that dare sail the Kraken Sea. If you wish to Travel to the Druid
Isles or the Lands of Frozen Wealth you’ll need to pay for berth on a northern
vessel. It is this source of trade, as
well as the line of forts and fortifications known as the High Guard Line that
discourages the Panthic Empire form bringing its full might down upon the
region.
The High Guard Line and the High Guard who man the forts are
yet another contradiction as they seem to be a uniting element within the
Northern Kingdoms. The High Guard are a monastic order dedicated to keeping the
Northern Kingdoms safe. As such they
have free rein wherever they travel. When
a High Guard speaks a king listens. The
High Guard accept recruits at any of their fortified abbeys, in addition to
always keeping an eye out for potential candidates through the great cities and
small towns of the north. Of all those
who petition to join only one in ten survive the training.
This is a small portion of what I have so far, changes will
happen as well as focus on more specific areas as I write more and more within
the setting. As always comments and critiques are welcome, keep them polite but honest.
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